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Main Menu and bug fixing

  • Writer: Daniel Fairchild
    Daniel Fairchild
  • Apr 30, 2020
  • 1 min read

This week I finished off creating the main menu for the game did bug fixing on the game.


For the main menu we initally just wanted a 2D background image. Which was then created and implemented.

We liked this, but we wanted try something more representative of the game, so we had a look at what a 3D main menu would look like.

We really liked this as it showed what the mazes would look like and gave the game a real atmosphere right from the start.


I also played through the first maze to QA test it, finding bugs such as a door that you could not get through due to nav mesh messing up which I fixed. The maze also takes about 10 minutes to complete which is a good amount of time for a small game within an app. The aim for next week is to QA test the second maze and finish up bug fixing and polishing the game.

 
 
 

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